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GameStar 2006 February
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Gamestar_81_2006-02_dvd.iso
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Red Shark
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Common
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Difficulty.script
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Text File
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2001-12-21
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2KB
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106 lines
//-------------------------------------------------------------------
//
// This code is copyright 2001 by G5 Software.
// Any unauthorized usage, either in part or in whole of this code
// is strictly prohibited. Violators WILL be prosecuted to the
// maximum extent allowed by law.
//
//-------------------------------------------------------------------
class CDifficultyLevel
{
float GetHelicopterHP()
{
int DifficultyLevel = Core_CallFunction(
SOID_GameMenu,
"GetDifficultyLevel"
);
if (0 == DifficultyLevel)
return 7500.0;
else
if (1 == DifficultyLevel)
return 5000.0;
else
if (2 == DifficultyLevel)
return 2500.0;
else
if (3 == DifficultyLevel)
return 1000.0;
Core_LogWarning("Invalid difficulty level " + DifficultyLevel);
return 2500.0;
}
float GetCollisionDamageFactor()
{
int DifficultyLevel = Core_CallFunction(
SOID_GameMenu,
"GetDifficultyLevel"
);
if (0 == DifficultyLevel)
return 0.0;
else
if (1 == DifficultyLevel)
return 0.5;
else
if (2 == DifficultyLevel)
return 1.0;
else
if (3 == DifficultyLevel)
return 2.0;
Core_LogWarning("Invalid difficulty level " + DifficultyLevel);
return 2500.0;
}
int GetS8MissileQuantity()
{
int DifficultyLevel = Core_CallFunction(
SOID_GameMenu,
"GetDifficultyLevel"
);
if (0 == DifficultyLevel)
return 40;
else
if (1 == DifficultyLevel)
return 30;
else
if (2 == DifficultyLevel)
return 20;
else
if (3 == DifficultyLevel)
return 10;
Core_LogWarning("Invalid difficulty level " + DifficultyLevel);
return 20;
}
int GetVikhrMissileQuantity()
{
int DifficultyLevel = Core_CallFunction(
SOID_GameMenu,
"GetDifficultyLevel"
);
if (0 == DifficultyLevel)
return 12;
else
if (1 == DifficultyLevel)
return 9;
else
if (2 == DifficultyLevel)
return 6;
else
if (3 == DifficultyLevel)
return 3;
Core_LogWarning("Invalid difficulty level " + DifficultyLevel);
return 6;
}
}